view stat.c @ 133:7540703b8473

Major code cleanup. Implement beatnote recentering.
author Daniele Nicolodi <daniele.nicolodi@obspm.fr>
date Wed, 22 Jan 2014 12:10:17 +0100
parents
children e04123ab79ef
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line source

#include "stat.h"

void stat_zero(struct stat *s)
{
	s->samples = 0;
	s->mean = 0.0;
	s->slope = 0.0;
	s->previous = 0.0;
}


void stat_accumulate(struct stat *s, double value)
{
	s->samples += 1;
	
	if (s->samples > 1)
		s->slope = (s->slope * (s->samples - 2) + 6 * (value - s->mean) / s->samples) / (s->samples + 1);
					
	s->mean = ((s->samples - 1) * s->mean + value) / s->samples;
	
	s->previous = value;
}


void rollmean_zero(struct rollmean *s, int wlen)
{
	s->wlen = wlen;
	s->nobs = 0;
	s->mean = 0.0;
	s->acc = 0.0;
	s->prev = 0.0;
}


void rollmean_accumulate(struct rollmean *s, double value)
{
	s->acc = s->acc - s->prev + value;
	if (s->nobs < s->wlen)
		s->nobs++;
	else
		s->prev = s->acc;
	s->mean = s->acc / s->nobs;
}